Morning half of the day was spent listening to demonstrations so... hehe.
Most hands on work happened after lunch.
Research & Development - Rocky Surface
cmivfx Houdini Fractals
As we've seen in my previs, I would need to create a molten surface. Decided to watch the multi-fractal video on cmivfx where i was taught how to create animated noise pattern within COPs and multi-fractals terrains. Hopefully it will provide a decent solution or i might stumble upon something else that will help me achieve what i want.
more coming soon...
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